Revelator Studio (2022)

Some stylised environment assets that I created while working for REVELATOR STUDIO in 2022.

Software

  • Blender

Overview
In 2022, I worked as a 3D artist with the wonderful team at REVELATOR Studio on an animation production for TruPlay. The project involved creating a short children’s 3D animation.

Role and Contributions
First film: Using concept art provided by the studio, I was responsible for 3D modeling and texturing environment assets. Due to the quality of my work, I was also tasked with creating some hero assets.
Second film: I primarily focused on modeling and sculpting environments. Additionally, I was entrusted with modeling and texturing the hero ship asset. I also improved the topology of existing models to enhance performance and deformations during animation.

Outcome
TruPlay was very pleased with the quality of our work, leading to a sequel production within the same year. This project also marked my first professional experience after graduating, allowing me to apply and expand my skills in a real-world setting.

Textured Assets

Revelator: Pillars
Revelator: Arches
Revelator: Statue
Revelator: Vegetation
Revelator: Vindictive Vine
Revelator: Ship
Revelator: Axilla's Book

Untextured Assets

Revelator: Trees
Revelator: Foliage Clay
Revelator: Axilla Hand
Revelator: Book of Facts

Sculpted Assets

Revelator: Mountain
Revelator: Mountain Top View
Revelator: Mineshaft Exterior
Revelator: Mineshaft Interior

Portfolio

Contact

Whether you have a project in mind or just want to say hello, I’d love to hear from you! Feel free to reach out via email, phone, or connect with me on LinkedIn and ArtStation.