Clementine
A photosynthesising citrus worm that lives underground
Technical Description
Software
- Blender
Overview
A 3D creature I designed, sculpted, and retopologised.
Creative Decisions
☀︎ She has bright colouration and little bumps on her skin to resemble a citrus fruit
☀︎ Her face is sloped similar to a hognose snake to allow her to more easily bury herself in the ground
☀︎ She has leaves on her antlers and tail that she uses to photosynthesise when underground
Breakdown
Using a rough sketch I made, I first sculpted and retopologized the model. I then baked the normal data from the sculpt to generate normal and curvature maps. Using these maps, I painted the color sections and refined the node setup until I achieved the desired result.
Polycount
- Verts = 3’987
- Tris = 7’856





























