Hello! I’m a 3D generalist based in Bern, Switzerland, with experience in modelling, sculpting, and texturing game-ready and animation-ready assets in Blender. I’m familiar with every stage of the 3D pipeline and enjoy experimenting with textures and artistic styles, which has helped me adapt to different visual directions and collaborate effectively with various teams.
Originally from South Africa, I hold a Bachelor’s in 3D Animation from the Open Window Institute, where I graduated top of my class. I really enjoy working with people from all kinds of backgrounds, and am always eager to learn new skills and find creative solutions to design challenges in the projects I join.
I’m proficient in German (B1, telc certified), and currently working towards B2, which helps me work more smoothly on local projects.
For more details, check my Skills & Services tab, and feel free to reach out if you’ve got any questions!